ViewFlipper 在實(shí)際項(xiàng)目中用到的不是很多了,但是作為初學(xué)者的我們還是有必要了解一下它的主要用法,本實(shí)例結(jié)合手勢(shì)類(GestureDetector),實(shí)現(xiàn)滑動(dòng)瀏覽圖片的功能。
1.MainActivity.java:
package org.yayun.demo;
//省略導(dǎo)入包
public class MainActivity extends Activity implements
android.view.GestureDetector.OnGestureListener {
private int[] imgs = { R.drawable.img1, R.drawable.img2, R.drawable.img3 };
private GestureDetector gestureDetector;
private ViewFlipper viewFlipper;
private Activity mActivity;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mActivity = this;
viewFlipper = (ViewFlipper) findViewById(R.id.viewflipper);
gestureDetector = new GestureDetector(this);//手勢(shì)監(jiān)聽(tīng)
for (int i = 0; i < imgs.length; i++) { // 添加圖片源
ImageView iv = new ImageView(this);
iv.setImageResource(imgs[i]);
iv.setScaleType(ImageView.ScaleType.FIT_XY);
viewFlipper.addView(iv, new LayoutParams(LayoutParams.FILL_PARENT,
LayoutParams.FILL_PARENT));
}
viewFlipper.setAutoStart(true); // 設(shè)置自動(dòng)播放功能(點(diǎn)擊事件,前自動(dòng)播放)
viewFlipper.setFlipInterval(3000);//間隔3秒
if (viewFlipper.isAutoStart() && !viewFlipper.isFlipping()) {
viewFlipper.startFlipping();
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
viewFlipper.stopFlipping(); // 點(diǎn)擊事件后,停止自動(dòng)播放
viewFlipper.setAutoStart(false);
return gestureDetector.onTouchEvent(event); // 注冊(cè)手勢(shì)事件
}
public boolean onDown(MotionEvent arg0) {
return false;
}
public boolean onFling(MotionEvent e1, MotionEvent e2, float arg2,
float arg3) {
if (e2.getX() - e1.getX() > 120) { // 從左向右滑動(dòng)(左進(jìn)右出)
Animation rInAnim = AnimationUtils.loadAnimation(mActivity,
R.layout.push_right_in); // 向右滑動(dòng)左側(cè)進(jìn)入的漸變效果(alpha 0.1 -> 1.0)
Animation rOutAnim = AnimationUtils.loadAnimation(mActivity,
R.layout.push_right_out); // 向右滑動(dòng)右側(cè)滑出的漸變效果(alpha 1.0 -> 0.1)
viewFlipper.setInAnimation(rInAnim);
viewFlipper.setOutAnimation(rOutAnim);
viewFlipper.showPrevious();
return true;
} else if (e2.getX() - e1.getX() < -120) { // 從右向左滑動(dòng)(右進(jìn)左出)
Animation lInAnim = AnimationUtils.loadAnimation(mActivity,
R.layout.push_left_in); // 向左滑動(dòng)左側(cè)進(jìn)入的漸變效果(alpha 0.1 -> 1.0)
Animation lOutAnim = AnimationUtils.loadAnimation(mActivity,
R.layout.push_left_out); // 向左滑動(dòng)右側(cè)滑出的漸變效果(alpha 1.0 -> 0.1)
viewFlipper.setInAnimation(lInAnim);
viewFlipper.setOutAnimation(lOutAnim);
viewFlipper.showNext();
return true;
}
return true;
}
public void onLongPress(MotionEvent arg0) {
}
public boolean onScroll(MotionEvent arg0, MotionEvent arg1, float arg2,
float arg3) {
return false;
}
public void onShowPress(MotionEvent arg0) {
}
public boolean onSingleTapUp(MotionEvent arg0) {
return false;
}
}
代碼中進(jìn)行了豐富的注釋,就不再進(jìn)行解釋了,這里覆寫(xiě)了onTouchEvent方法,結(jié)合這個(gè)方法進(jìn)行左劃和右劃的判斷,要注意。
2.activity_main.xml:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<ViewFlipper
android:id="@+id/viewflipper"
android:layout_width="fill_parent"
android:layout_height="fill_parent"/>
</LinearLayout>
下面是四個(gè)動(dòng)畫(huà)文件,很簡(jiǎn)單.
1.push_left_in.xml:(實(shí)現(xiàn)位移和漸變動(dòng)畫(huà))
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="1500"
android:fromXDelta="100%p"
android:toXDelta="0" /> <!-- 位移 -->
<alpha
android:duration="1500"
android:fromAlpha="0.1"
android:toAlpha="1.0" /> <!-- 漸變 -->
</set>
2.push_left_out.xml:(位移和漸變動(dòng)畫(huà))
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="1500"
android:fromXDelta="0"
android:toXDelta="-100%p" />
<alpha
android:duration="1500"
android:fromAlpha="1.0"
android:toAlpha="0.1" />
</set>
3.push_right_in.xml:
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="1500"
android:fromXDelta="-100%p"
android:toXDelta="0" />
<alpha
android:duration="1500"
android:fromAlpha="0.1"
android:toAlpha="1.0" />
</set>
4.push_right_out.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="1500"
android:fromXDelta="0"
android:toXDelta="100%p" />
<alpha
android:duration="1500"
android:fromAlpha="1.0"
android:toAlpha="0.1" />
</set>
運(yùn)行實(shí)例如下:
Android sdk提供了GestureDetector(Gesture:手勢(shì)Detector:識(shí)別)類,通過(guò)這個(gè)類可以識(shí)別很多的手勢(shì),主要是通過(guò)他的onTouchEvent(event)方法完成了不同手勢(shì)的識(shí)別。
GestureDetector這個(gè)類對(duì)外提供了兩個(gè)接口:OnGestureListener,OnDoubleTapListener,還有一個(gè)內(nèi)部類SimpleOnGestureListener。
本程序覆寫(xiě)了OnGestureListener的onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY)方法,Touch了滑動(dòng)一點(diǎn)距離后,在ACTION_UP時(shí)才會(huì)觸發(fā)。
參數(shù):